Game design, psychology, interaction design, adaptive gameplay
Abstract
The contemporary gaming industry serves a diverse array of players from various backgrounds and caters to the needs of distinct audience segments. There is a growing demand for personalized gaming experiences. This paper explores the feasibility and methodology of employing psychological questionnaires to uncover players’ intrinsic needs in order to craft tailored experiences. Initially, the paper reviews prior research and relevant endeavors within the gaming industry. Subsequently, it proposes three distinct approaches to customizing gaming experiences based on psychological theories and scales: approaches grounded in personality traits, emotional states, and risk preferences. Each approach is analyzed for its strengths and weaknesses, as well as its applicability to game development. This interdisciplinary approach holds the potential to enhance player experience; however, further investigation is required into the accuracy of data collection, the interpretation of player behaviors, and the corresponding game design methodologies. This study offers novel insights for game experience design and is anticipated to foster innovation in the realm of gaming experiences.